Search found 525 matches

by DigitalDuck
Thu Feb 04, 2016 11:56 am
Forum: Gameplay Discussion
Topic: Staff Type Choices
Replies: 23
Views: 1875

Re: Staff Type Choices

What does this data show exactly? Is it the number of wizards that are using each paticular staff, or the number of time that each particular staff has been used in a match? If a player doesn't change their staff type at all whilst playing 50 games, would that show as 1 use in your graph, or as 50?...
by DigitalDuck
Sun Jan 31, 2016 12:45 pm
Forum: Gameplay Discussion
Topic: An alternative to time outs.
Replies: 11
Views: 1165

Re: An alternative to time outs.

You guys sure like to miss the obvious. "So what if instead of a player timing out when they disconnect the AI takes over for them until they return? [to keep the remaining player entertained]" "In this regard, I will loudly protest if PvE matches start hogging my precious PvP asynchronous quota." T...
by DigitalDuck
Thu Jan 14, 2016 4:07 pm
Forum: Gameplay Discussion
Topic: "Quit to desktop" improvement
Replies: 8
Views: 912

Re: "Quit to desktop" improvement

I don't think a clickable button on the main UI would be a good idea. It would be prone to accidental clicks and people may think it's a bug that is crashing the game instead of intended behavior. I don't know how many people accidentally click a cross in the corner of the screen, see a dialog box ...
by DigitalDuck
Wed Jan 06, 2016 12:43 pm
Forum: Gameplay Discussion
Topic: Ranked Async Frustration
Replies: 31
Views: 3330

RE: RANKED ASYNC FRUSTRATION

Ok this needs to stop as it compromises the ranked system. Firstly, you die in a ranked (3p or 4p) async game, mark it over so it effects the current calendar month as Secondly, as if the game then runs over into the next calendar month and finished then, you get shafted for a result that should ha...
by DigitalDuck
Mon Dec 14, 2015 10:24 pm
Forum: Gameplay Discussion
Topic: The only winning move is not to play?
Replies: 21
Views: 1439

Re: The only winning move is not to play?

Yes. It would be irrational for you to play further League matches at this point. This is a weakness of the current system mitigated only by the fact that League standings reset each month. It also makes the prospect of League standings being determined by a permanent or multi-month ELO quite scary...
by DigitalDuck
Fri Dec 11, 2015 4:14 pm
Forum: Gameplay Discussion
Topic: Please disclude draws from Win%
Replies: 9
Views: 840

Re: Please disclude draws from Win%

Ahh I see what you mean now, yes prior to v1.0 that would have been 56% (I think). Which means that draws are now counted the same as losses? :( ...might be a bug though, worth reporting. Draws are counted as "not wins", which is correct for something marked "Win %". But it sounds like what it was ...
by DigitalDuck
Wed Dec 09, 2015 6:09 pm
Forum: Gameplay Discussion
Topic: Increase turn time limit in Async League games
Replies: 29
Views: 2356

Re: Increase turn time limit in Async League games

I have no idea, about the season / rank system is working. Does one month mean one season? If so, one way to tackle could be to make the ranking not fix for a month. Instead it could be a rolling month ranking, which looks at how well you are doing in the last 30 days. You can bring yourself up to ...
by DigitalDuck
Tue Dec 08, 2015 12:54 pm
Forum: Gameplay Discussion
Topic: Increase turn time limit in Async League games
Replies: 29
Views: 2356

Re: Increase turn time limit in Async League games

worto03 wrote:Trouble is with any system like this it would make the issue of people being able to delay certain games into the next season more of an issue which is already a bit of a problem with asynch and live players sharing the same league.
The solution to this is to remove the monthly league system.
by DigitalDuck
Thu Dec 03, 2015 12:16 pm
Forum: Realm Design
Topic: Expired Realm - Why?
Replies: 13
Views: 2661

Re: Expired Realm - Why?

That makes sense. Though it seems statistically probable that each Realm will have at least a few players who start it and never ever complete it because they stop playing the game, or at least walk away from it for a few months. After 2000 people complete the realm, prevent new players from starti...