4Most Masters - Second Edition

For discussing tournaments and arranging matches
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SpiteAndMalice
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Re: 4Most Masters - Second Edition

Post by SpiteAndMalice » Fri Jan 29, 2016 9:00 pm

Kahangriel wrote:
SpiteAndMalice wrote:I like to think that the tournament as a whole has more winners than games. :-)


Quite right, although I insist that 25 turns is just not enough as a maximum limit. There are a lot of matches that end just when things are really about to get interesting. Also, this tournament brought the first 4-way draw, which should absolutely not happen when playing with the maximum limit of turns.


That game could have gone on for 50 turns and still no one would die. If anything I'd blame the map more than the turn limit.
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stubar
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Re: 4Most Masters - Second Edition

Post by stubar » Fri Jan 29, 2016 9:03 pm

Kahangriel wrote:
SpiteAndMalice wrote:I like to think that the tournament as a whole has more winners than games. :-)


Quite right, although I insist that 25 turns is just not enough as a maximum limit. There are a lot of matches that end just when things are really about to get interesting. Also, this tournament brought the first 4-way draw, which should absolutely not happen when playing with the maximum limit of turns.


SpiteAndMalice wrote:It's been really enjoyable to play against you all once more, and cheers Obs for setting this up - I hope there's a 3rd edition following on its heels.


I think I may sit that one out, though. I understand why Gary did what he did in our match, since I also have some difficulty in handling asynch games. It is very frustrating for me to wait hours or even days for my next move. This is even more so after I fail a spell or when there is a possibility that I will get killed when my opponents play. In those situations I really REALLY want to see what happens next, so I pretty much end up checking for new moves every 10 minutes or so. Honestly it feels a bit like watching a movie 5 minutes at a time, with 1-day intervals between each sitting.


Snaphot REALLY need to work on a notification system for asyncs. REALLY REALLY REALLY...

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SpiteAndMalice
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Re: 4Most Masters - Second Edition

Post by SpiteAndMalice » Sat Jan 30, 2016 9:11 am

1st Spite
2nd Stubar
3rd Contraminus
4th ahMostyn
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Varanas
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Re: 4Most Masters - Second Edition

Post by Varanas » Sat Jan 30, 2016 4:37 pm

Game 10:
2nd Varanas/Efreet
3rd Mazy
4th Gary

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Obsilium
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Re: 4Most Masters - Second Edition

Post by Obsilium » Sat Jan 30, 2016 6:35 pm

Congratulations to Efreet for (almost certainly) winning the Qualifying Round with five survivals out of five games, an unprecedented feat in 4Most Masters history!
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SlipperyJim
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Re: 4Most Masters - Second Edition

Post by SlipperyJim » Mon Feb 01, 2016 5:17 pm

Game 17: Varanas, stubar, MattyRasker, SlipperyJim

1: Jim
2: Varanas
3: stubar
4: Matty

Good game (for me) :)

Regards,

Jim
The Battlemage!

gary is my master now...

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Twitter / Steam: SlipperyJim72

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Obsilium
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Re: 4Most Masters - Second Edition

Post by Obsilium » Mon Feb 01, 2016 6:57 pm

Three games left, two of which are mine. I suspect things may start to get interesting to decide the final two positions, since I do not believe three people can pass SpiteAndMalice...
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Trigz
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Re: 4Most Masters - Second Edition

Post by Trigz » Mon Feb 01, 2016 8:17 pm

One of the games are up, positions were:

1 - Trigz
2 - Matty
3 - MrTwist
4 - Inc

GG guys

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Obsilium
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Re: 4Most Masters - Second Edition

Post by Obsilium » Tue Feb 02, 2016 11:18 am

As of now it looks like Trigz is safe. According to the last time I checked my games (about a day ago), Kahangriel was dead but all other wizards are still alive. Players playing to reach the final position can keep that in mind with respect to endgame strategy.
////// T S U R T //////
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Obsilium
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Re: 4Most Masters - Second Edition

Post by Obsilium » Tue Feb 02, 2016 11:27 am

Current head to head results for players in the running

Mr_Twister
Varanas
ContraMinus
SlipperyJim
Obsilium

Mr_Twister 3 - Varanas 0
Mr_Twister 3 - SlipperyJim 1
Mr_Twister 1 - Obsilium 2
Mr_Twister 0 - ContraMinus 1

Varanas - Obsilium - ContraMinus (IN PROGRESS)
Varanas 2 - SlipperyJim 3

ContraMinus 2 - SlipperyJim 1

SlipperyJim and Obsilium will not both have 8 points.
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