TΛPETRVE wrote:How do the concept of time and space, life and death work in this universe, i.e. specifically from the perspective of wizards? The whole system of Limbo and the fractured realms reminds me a wee bit of the Dark Souls universe, where the whole world is frozen in sort of a space-time fault, and each player is essentially living the same existence in a different dimension, and co-op/pvp takes place when two dimensions overlap and people temporarily enter another player's plane of reality. Players are also trapped in sort of a groundhog day experience, where they just resurrect from death over and over, and can only die mentally through losing their will to live and carry on, but never physically. Since Chaos Reborn has some mechanical similarities, I'd like to know how the lore plays into those.
Its an interesting concept. I'm looking at something a little different and haven't fully fleshed the idea out yet, but here are the basics.
Time is often perceived by us as a branching tree. We travel from its trunk into the branches which represent possible futures as each decision presents a set of new realities. A yes/no decision means reality has duplicated, a yes/no/maybe triplicated and so on.
However, if you perceive the past as a series of branches as well, with the only constant point being the here and now, this explains why we can all experience similar stories and realities, but end up in the same place (meeting up) at a given moment.
This fragmentation occurred during the Schism and Tumult, which I will be explaining further in the forthcoming Chaos Reborn fiction.