Tess, I did enjoy your realm, although I still would advocate for more writing and events. A couple of other comments:
There were actually 12 encounters in this one compared to 6 in my first realm. However I noticed from watching MattyRasker play that he missed at least half of them (basically everything that wasn't enforced by the map). Also some of the story was given in the town descriptions which often players don't read.
1. MANY of the (player) wizards I encountered were holding Romero and were undead. Very difficult.
Quite true, and very frustrating! There was absolutely nothing I could do about this as the talismans are random. I think the only solution is to give everyone arcane robes as I think maybe they're the only robes that don't have a slot for the transmutation talisman? Could be wrong there.
2. I'm not quite sure what you meant by the "sea route" or the "land route." I went straight east to the pirates' cove city, then took a boat to the town where Carandorf's father was sitting. I defeated him, and then encountered the event that was supposed to precede that battle.
Good point - it didn't occur to me that anyone would do that. I should have removed the alternate route in order to enforce story cohesion. My intention was that people would find Carangresh, then choose whether to take the sea or land route to the pirate cove. The land route is longer but has a ruin battle and an encounter that has good potential rewards.
3. I really enjoyed the way you used the town text to give flavor and tips! I especially liked the one that indicated Arenji's palace was to the northeast and suggested using lift fog.
You found the hermit then? Watching MattyRasker was frustrating at this point because he stopped one space short of meeting the hermit and didn't check the rumour, so missed that part completely.
As a realm aficionado, could you recommend other realms that have lots of custom events?
There might be some in the higher level realms. I'm working through them in level order at the moment. I haven't really found any that make extensive use of custom encounters and/or have a cohesive story, at least not beyond yours and NoWorries' and Julian's. I'd also be happy to hear from anyone who's found one. There are some realms that use custom encounters but they tend to be rather terse and standalone - and often feel more like a choice of rewards rather than a story, especially since most people seem to make the potential outcomes visible.
Thanks for writing these! I look forward to your next realm! I think I'll write my second one in the next couple of weeks.
Thanks! It's very satisfying to see people enjoying my realms - it is essentially the same as writing stories and enjoying others' pleasure in reading them.