that'd be fun, although it might have to be kept to some sort of encounter system. Perhaps being able to spend money for certain results in encounters and being able to shift teams of wizards/creatures that are on the tile? heh
otherwise i was just thinking of the marauder thing with the random law/chaos kudos rewards and realized that with the right village placement it could be a great way of creating variety in play throughs.
ex: Law marauder crops up and i kill them, this gives me enough to get an elf village.
ex2: 2nd playthrough a chaos marauder crops up, this gives me enough for a goblin village.
lots of other nuances to consider but just wanted to jot this thought down.