suggestion: Have map seeds reset every time player starts

For Wizard Kings (and higher) to discuss the Realm Editor and the creation of realms.
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anjovi
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suggestion: Have map seeds reset every time player starts

Post by anjovi » Fri Mar 31, 2017 5:19 pm

So was thinking of replayability in the game, and thought that this could be a very good way to up the replayability.
How things work now:
When the realm designer starts a new realm (opening a new file) it generates all of the seeds and assigns them to the tiles around the map. It's then set from here, nothing can be done to change it.

How things could work (with perhaps the smallest change):
Every time a player starts a realm the seeds will be generated.
When the player abandons the realm, and restarts it, a new seed will be generated placing all of the different aspects.

anjovi
Posts: 1515
Joined: Thu Apr 10, 2014 5:34 am

Re: suggestion: Have map seeds reset every time player start

Post by anjovi » Tue Apr 04, 2017 11:14 pm

another thought: an option in the menu that says (generate random maps for every realm) could possibly be a good way to manage this.

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SpiteAndMalice
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Re: suggestion: Have map seeds reset every time player start

Post by SpiteAndMalice » Wed Apr 05, 2017 7:53 am

Having the map seed reset each time the player enters a realm is a good idea :-)

If it were a choice between the two, I'd rather see realm designers be able to make their own maps, but short of that happening; having the seed reset would add replayability.
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