SpiteAndMalice wrote:The other thing that I would put to you is that the criteria list is too prescriptive
It's not too prescriptive and Designers can mitigate certain requirements by having others either easier or harder;
Please can you clarify what you mean by that statement, are you saying that designers can make their own realm design that falls outside of your criteria, or that they can make their own designs, but only if they fall within your criteria?
Going back to the first question that I posted, is this list of criteria for guidance only, or are you saying that designers must follow it?
Please respond to this question, as the answer to it is the key one as to whether your criteria act as a help or a hindrance imho
the Realm Difficulty Specifications have been implemented for awhile and no active Designer to this point has had any issue with either them or the process
Actually, that's not quite true. I did notice your specifications when you posted them in February, I raised it via PM with Jim at the time.
At that point in time you were putting those specifications labelled as guidance only, and you weren't asking for feedback. Your text at the time was
Designers, please attempt to roughly adhere to the following guidance when constructing Realms in relation to difficulty & the Level setting under Realm Data. This is just a guide and the Moderator will judge whether or not if in totality a Realm is at a certain level of difficulty.
That to me made it very clear that I didn't have to follow your guidance and could still produce a realm according to my own wishes as a designer.
In this thread it's ambiguous whether those specifications are still only guidance, or whether they must be followed, you're presenting the thread as a draft, and you are now asking for feedback via this discussion forum.
Farious wrote: and the fact that a variety of different types of Realm have been produced without any Player noticing the Realm Difficulty Specifications until I published the updated version is testimony to this.
That only means that some realm designers are happy to work within those criteria, others may well be either be:
- unaware the the guidance exists (in which case why have it in the first place?),
- felt as I did that those specifications were only guidance previously,
- or they may have noticed them and decided that they don't wish to design realms whilst if doing so means having to follow that guidance.
It's like that old customer service mistake where a cafe owner says 'Yes, I have reduced my menu options and put the prices up, but some customers are still coming in, so they all must be happy with that.'