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Re: Hegemony

Posted: Tue Nov 14, 2017 11:26 am
by Glas Masv
Suddenly, lights flicker and dim all across Limbo. A Void Storm of Unusual Size (VSOUS) coalesces in moments. Portal operation becomes erratic. Merchants, Alchemists, and Rulers across the realms stay their efforts and give pause.

The hoary relic, the Scale of Archimedes, plunges towards the side of Chaos as if a giant's weight has been placed. The Scale's counterwheel rebounds towards Law before decoupling from the Scale and flying out through a stained-glass window. Vestal Virgin Preia wails and beats her breasts. Altar acolytes begin flailing themselves; stricken with grief. Archon Lycurgus rushes into the timeworn sanctuary; his paladin host behind him.

"What has happened? What has destroyed what was our oath to protect?" the Archon cries out as his noble company drop their arms and fall to their knees groaning and weeping.

Preia stops mid-scream and drops her hands from her eyes. Wide-eyed she turns toward the Archon and when she speaks all of Limbo can hear her words in their minds. She utters doom and drops to the ground, dead, still wide-eyed :shock: .

"Contraminus is an Agent of Hegemony."

Re: Hegemony

Posted: Tue Nov 14, 2017 8:22 pm
by Glas Masv
A winged-helmed angel in sun-drenched neo-gothic armor circles the promenade in Pireaus upon his alabaster winged steed. Swelling waves gnash against the sea berm. Vessels wander un-moored and winds trumpet in staccato gusts. Noble hand of Justice, observing as wild Aether excludes moderation, deems the practice of the arcane too reckless for nary a cantrip. Lone paragon of a bygone time; winged-helm swivels with eyes affixed to an organ of Balance sundered.

Agent Yogicfire dismounts from his delicate companion and, kneeling, wraps a shining talon-forged gauntlet around the Counterwheel. Shadows across Limbo winnow to wisps as torches and hearths roar with vigor. Sky clears. Birds awake to commence morning oblutions. Rooster crows. Morning breaks out upon a Limbo afternoon.

Agent Yogicfire arrives at rendezvouz Zeta without interference. Agent Contraminus stares coldly at the Counterwheel revealed :x Agent Theregrond scans the horizon 8-) Agent Ozu initiates a hidden curiosity within enfolding robes :idea: A droning eunuch's voice emits from within Agent Ozu declaring known tomes, sacred sites, scholars, seers, and realms matching search criteria provided. Agent Contraminus testily looks from one to the other. Agent Yogicfire holds out the Counterwheel; now scored and misshapen. Counterwheel compacting to dense sphere with a gesture of his talon-tipped hand Agent Yogicfire admits the slightest shrug with his golden-hued pauldron, "This component was ever mundane." :| Agent Contraminus fires back in clipped fury, "If not the Scale's power then whence did Preia's clairvoyence spring, if not ourselves :?: "

The surface of the Portal ripples and curls; shatters then retracts back into Agent GlassJaw's outstretched arm. The once encrypted Portal reverberates into operation rattling the coruscated bodies of Portal sentries strewn about the chamber. Agent GlassJaw speaks without turning. "Hegemony is not yet known to the stewards of the present epoch. The alpha circle of Agents theorized Hegemony's origins pre-date the Hellenic period. Do not engage this force. If encountered you are to withdraw to preserve your record." Hegemony's finest circle of Agents fall into synchronous formation before striding into one more obscure, unsuspecting realm. "Let us commence Emancipation Protocol Gamma-Epsilon" booms out as they cross the threshold.

A moment later Agent Ozu's bizarre device emits gravitational torque collapsing the entire compound. The oasis far above transforms into an encompassing sinkhole walled by quicksand. The irreplaceable Portal is crushed apart; the first step of the siege accomplished.


Far far whence, a Cephalopod anxiously signals the attention of its Superior. "X978-WRR#.413 Stackloss. Portal Eta-Rho DENIED Realm: Tanerac, Profitloss -%300 Q3." Cephalopod Superior gesticulates its displeasure; dozens of tentacular appendages slap subordinates mercilessly as Cephalopod Superior slowly chooses between the options before it.... :mrgreen:

Re: Hegemony

Posted: Wed Nov 15, 2017 7:40 pm
by Stitchy
that is all well but,
i do remember u saying when u were pooring all this beer in me that i could get 72 virgins if i join up

Re: Hegemony

Posted: Fri Nov 17, 2017 3:28 pm
by Glas Masv
Hi Stitchy, are you asking for an invite for your wizard?

Re: Hegemony

Posted: Fri Nov 17, 2017 5:26 pm
by SpiteAndMalice
He's drunk, and lusting after virgins.... ignore him. ;-)

Hegemonic Agents - Dominance in League Nov. '17

Posted: Fri Dec 01, 2017 8:24 am
by Glas Masv
"Agents of Hegemony are best known for refusing to die. Agents are confident they will succeed at their ends and working together none may stand before them. There is no ranking system among Agents that is familiar. Whichever Agent has the best input to the situation the others will follow. Agents compete with each other to be more useful and are not necessarily friends. Agents who are perfect enemies otherwise are believed to make for the best of Dyad formations in combat." -Tele-Drone Model: VCO-9998 Rho

Agents of Hegemony have a achieved one of the primary goals of this organization. We were dominant in League PVP in the November 2017 season. This guild was new as of September and a relatively small one until about six weeks ago. I am very pleased with Contraminus and Glasspool; both new and excellent additions to the guild. Glasspool gives us the mastery in Law that Hegemony requires to present a balanced threat.

GlassJaw - Silver and Contraminus - Bronze in Equipped Chaos. Glasspool wins Gold! Contraminus - Silver Medal in Equipped Law.

Anyone interested in joining Hegemony to help engage in League/Realm/Custom/Teamplay? Contact GlassJaw.

Salute the power of Glass magical technology or fall before it. :twisted:

Welcome Corvus!

Posted: Mon Dec 04, 2017 1:28 am
by Glas Masv
Pleased to report that Hegemony has recruited one Agent Corvus. Say hi if you see him and help him out if he ever needs it.

I'll post a roster soon as we've grown just in the last month.

Roster and Game Activity

Posted: Thu Dec 07, 2017 11:36 pm
by Glas Masv
Roster of Hegemony's Agents and an Estimation of Game Activity

GlassJaw (Active)
Contraminus (Active)
Glasspool (Active)
Corvus (Active)
Knockcocker (Inactive)
Othrek (Inactive)
Ozu (Inactive)
Theregrond (Infrequent)
Yogicfire (Infrequent)

I encourage players to post on this thread and contribute fanfic, tactics, scenarios, tourney, realms, etc. The more Agents who are interested in guild activity the more we can do together. With four active we can form a Team with custom invites. Then face open competition or invite opponents.

Re: Hegemony

Posted: Mon Jan 15, 2018 2:23 pm
by Glas Masv
I took an unannounced break and I am now returning invigorated. I was very pleased to secure the Gold Medal for Equipped Chaos. That has been one of my prime goals since I started playing. I won't brag without conceding that I did not have to face the usual diet of Baldr & Incarnadine among a few others.

I also used a strategy of not queuing once I saw my win streak and projected archmage status. I managed to hold even with the remaining games to keep a higher rating than if I had kept queuing for matches. I would say also that 3's and 4's are the only formats worth risking a loss for. The danger in ceasing queing is that a competitor overtakes the lead and now there isn't time to complete matches. Cutting off queuing for new matches is best if your rating is quite high. Rafi Romero won in November with around 1350 rating. When I saw mine was above 1500 I felt comfortable no longer queuing, aiming for evening out the remaining win/loss and prefering draws over risk. Meta :mrgreen:

Re: Hegemony

Posted: Sat Jan 27, 2018 8:14 pm
by Glas Masv
I am re-naming my character to Glas Masv in-game. Agent GlassJaw entered a state of metamorphosis after successfully persisting as a mind construct fully composed of Hegemony's magical technology known to Limbo as 'Glass'. Glas Masv is in the process of becoming One with all the Glass that Hegemony has created. Glas Masv is 23 levels from ascension.

The same guild background exists. Agents of Hegemony operate in synchrony and yet are highly competitive. Every Agent before GlassJaw perished after upgrading to total Glass composition. The reason others failed is that without a biological component a wizard's mind was fully predictable and therefore lost the spark required to be an Agent in the first place. Glas Masv is willing to share the path of upgrades required to ascend to godhood to those Demi-Gods willing to form a cooperative Pantheon. Agents unwilling to cooperate to divide or share Glass resources will have to find their own path to Ascension. In theory 'Glass' might be utilized via an alternate method and of course there remain the sundry mysterious paths to Ascension all Egregoroi seek to find. If alternate methods are utilized to ascend then depending on the manner of ascension a non-cooperative Pantheon might be formed.

I intend to get serious about realm creation as a means of illuminating & deepening the mysteries of Hegemony and its exclusive 'Glass' technology. I encourage any Agent to develop their own in-game characters and add Hegemony's lore to realm creation. If you have questions feel free to message me. I'll impart what is and isn't known. I left much blank to be filled in or expanded upon by other guild-members.

When creating a roleplayed scene in realm or otherwise I may use the characters of other Agents; under certain guidelines. I'll keep characters one-dimensional and free of character-defining activities if I don't have prior consent. The more permission or familiarity with another player's character I have then the more rounded and pivotal that character can be in a created realm, custom-match, or some other scene. I suggest everyone take up this guideline. Run storylines by any other guilds before including them. Have fun with developing your character as its part of the end-game content that this guild can provide.