New Chaos Reborn is available on the Steam Testing Branch

Discussion about all things related to Chaos Reborn

  • A new version of Chaos Reborn is available on the Steam Beta "Development Testing Branch".
    Note that anything you do in the testing branch will have no effect on your "normal" game. Specifically:
    Your async games will still time out if you don't play them in the "normal" branch;
    Ranked games that you play in "testing" will not affect your "normal" ranking.

    This version includes a new translation into Brazilian Portuguese, and a number of fixes.
    Meanwhile, work is continuing on new features for the game.

    To play the testing branch version, right-click the game in your Steam Library, select "Properties", then "Betas", and then select the testing beta from the dropdown box. The password is:
    GoblinGoblinOfSteel
    To go back to the normal version, do the same, but choose "NONE - Opt out of all beta programs".

    Changes
    =======

    New:
    Game is now translated into Brazilian Portuguese.
    Added Discord web link button to profile screen.

    Major Fixes:
    Sometimes, if you spectated, played async games/realms while queuing for a live game, the live game would start without you.
    Clicking enemy units during the enemy turn now displays damage bars in Law Mode again.

    Can request allies now during realm-testing; invasions are still blocked.
    Some of the talisman descriptions got swapped around as a result of localization.
    Wizard names were sometimes invisible in chat log in custom lobby.
    viewtopic.php?f=7&t=5761

    Minor Fixes:
    Spectate panel was displaying placeholder "gameID" instead of actual game ID numbers.
    viewtopic.php?f=7&t=5862
    Added space to event log between "X cast Y" and "and succeeded" (/"but failed" ).
    Submitting a forged staff with a name that already exists as a bodygear in the equipment database will now unambiguously tell the player to change their staff name (previously, it said "that bodygear name is already taken". Similar fix for bodygear name.

    Some Simplified Chinese text was not being displayed.
    Activating a mana bind talisman now correctly displays +X mana above the wizard's head, rather than -0 mana (0 cost).
    Typo in single player campaign "You also you find a mysterious amulet with with figure of a small dragon carved from sapphire."
    English game-text typos:
    "...creature combate is determined by a kill probability with not hit points."
    Last edited by CGR on Thu Oct 19, 2017 11:48 am, edited 1 time in total.
    User avatar
    CGR
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  • Right on! I'll download it and try to give it a whirl in the meantime.
    anjovi
     
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  • Cheers for the update :-)

    Is there anything in particular that you'd like us to test/check?
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    The Guild of the Cephalopods is now recruiting - We embrace all.

    - Chief Tentacle Arranger in The Guild of the Cephalopods.
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    SpiteAndMalice
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  • If you feel like testing stuff specifically, the realm invites and invasions, and the bug where your duel doesn't always start if you're spectating are the big changes. Ah, also, the law-mode enemy damage indicators.
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    RafiRomero
     
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  • I'm happy to test out the realm button but i'll need someone to invite, let me know if you're heading into that version, Spite (or anyone) and I'll tag along.
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    Aka
     
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  • RafiRomero wrote:If you feel like testing stuff specifically, the realm invites and invasions, Ah, also, the law-mode enemy damage indicators.


    We check these two, both were fine.


    Need to get 3 people together in order to test out whether matches start when spectating games
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    The Guild of the Cephalopods is now recruiting - We embrace all.

    - Chief Tentacle Arranger in The Guild of the Cephalopods.
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    SpiteAndMalice
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