Nope, I disagree. Classic Chaos matches aren't popular because it isn't 1985 anymore. Gamers simply expect more depth and control
That must be why online p0ker never took off.
Chaos Reborn is based on a niche video game that appeared on a computer platform largely limited to the UK market in 1985 and is not based on a hugely popular card game from the 1800s.
SpiteAndMalice wrote:That is true, and it's exactly why duel format being set strictly to Equipped Law mode hasn't worked.
It was been repeatedly said that Duel Mode is a pilot that if successful would have other modes added to it. Chaos Mode is coming next week.
As for number of players, Steam player numbers have dropped but it is holiday time in the UK and before Duel Mode they were 17 whilst over the last 30 days the numbers are still at 39 (so that's three months of growth following the introduction of Law & Duel Modes).
Law mode has only existed for two months.
The figures are monthly & I was referring to June's figures. Law Mode was introduced at the end of June following which the player numbers doubled and did not drop. This caused a +16% gain in average player numbers when there would have probably been a loss. Snapshot have all the figures for all the game modes. If Classic Chaos was what was sustaining the game it would be trumpeted left, right, front and centre - it is not.
SpiteAndMalice wrote:You could argue that having a game mode designed to concentrate all player into one pool has briefly worked.
I am somewhat tired of classic players doing down the game & Snapshot's hard work tbh. You can defend Classic Chaos and ask for new features & more exposure without trying to undermine other aspects of the game.
SpiteAndMalice wrote:But there's no evidence to show that it worked because it Equipped Law mode
Snapshot have a year's worth of figures for Classic Chaos, a mode that contributed to average player numbers dropping to just 17. Since Equipped Law was introduced player numbers have increased and Snapshot, who know who is playing what mode, choose the new mode over the old one when piloting Duels. That suggests to me that most new players, which are now a majority, are in fact playing Equipped Law in some form.
SpiteAndMalice wrote:If anything there possibility that Duel Mode hasn't sustained high numbers into the long term due to the game format of Equipped Law being chosen and then at no point switched.
You can't argue figures showing an increase in player numbers are illegitimate because they are 'brief' then argue that the same figures show Duel Mode hasn't worked. Again, the plan to force people to try Classic Chaos mode will not work for the reasons I have repeatedly stated. If Classic Chaos was a huge pull you would be pushing for it to be added to Duel Mode rather than everyone messaging each other off board to try to get Duel Mode (and in some cases Law Mode) effectively removed from the game by turning it into a rotating competition format.
SpiteAndMalice wrote:Gamer's preferences work like a Venn Diagram, by keeping Duel Mode at one very specific intersection of that Venn diagram you only every appeal to a very specific group
IF Duel Mode wasn't a success you wouldn't be attempting to hijack it to increase Classic Chaos player numbers and would be happy with Snapshot's approach which is both fair and using their resources wisely.
My two pence worth.