Yeah that's a great idea, more transparency would help players understand the system, it could also help understand what's going on in games that feature 3 or more players to..
..you would be able to see how many points are earned, or lost, in a draw, if there's any reward for survival and if there's any reward for killing wizards but not ultimately winning.
It would be very interesting to see the differing amounts of Elo you win against different types of opponents (or against the same opponent multiple times over the course of the season).
The problem I have with the structure overall is that arbitrary number, Elo, doesn't really tell you anything, there's no way of telling how it is broken down by format played (1v1, 3/4way) ..plus there's a big difference between live and async, but the results from all these different formats are lumped together.
Number of games played is shown which is useful, and overall win record is shown, which is good ..but it's impossible to ever know how much Elo was earned or lost from players timing out in asyncs, which I'm guessing happens a lot more now since the number of async slots was increased..
..Theoretically it is possible for a player to simultaneously time-out in up to 40 games, which can mean any number of wins going to one player (or one group of players) if they were drawn with that same person multiple times.
There's no way of knowing how many games the game creator (host) was given first turn advantage due to the host always being player one bug (instead of a randomised starting order), theoretically a player can be the first to act in 40+ async 1v1 games (if they set up that many games in a continuous block, maxing out all available slots).
There's also no way of knowing how much Elo was farmed by constantly playing (and re-matching in live games) new/low level players.. the Elo earned from such mismatches may be lower but it all adds up when re-matching.
I don't know if there's any way of showing these factors which decide a season, but more transparency about Elo calculations would be a start.