Forgemaster - Set tertiary and quarternary colours

Discussion and questions about the latest version of Chaos Reborn. Not for bugs, but for comments about the game play.
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Forgemaster - Set tertiary and quarternary colours

Post by SpiteAndMalice » Sun Mar 18, 2018 10:06 am

I was just tinkering about in forgemaster trying to create a thematic piece of a heroic kit for a realm that I'd been working on and it's absolutely impossible to create any bodygear which doesn't look red due to the amount of red which is set as the tertiary colour, especially in the leg area.

This kinda explains why there's so many wizards wondering about trying to bolt each other in the face; nobody likes to turn up to a realm and see that everyone else is wearing the same bodygear.

Arcane is a similar story, it's not quite as bad, but there's a lot of grey.
Vigilant is pretty good as the legs are mainly primary and secondary colours, but the hands and shoulders still take some hiding if you don't want that red and grey scheme showing through.

So it'd be good if we could also set these tertiary and quarternary colours when creating body gear.

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