Chaos Reborn Prototype v0.20 released

Discussion and questions about the latest version of Chaos Reborn. Not for bugs, but for comments about the game play.

  • Nice work on the new animations, especially the tangle vine (my new personal favorite) I'm also liking the retreat feature more than I thought I would. It adds to combat and makes it feel more like a actual fight between creatures, rather than one creature walking up to another and bopping him over the head for an insta kill.
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    Sanguine27
     
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  • By the way, is there a way to tell which creatures you can still move? Before you could tell by the circles around the creatures, but now they all look the same to me, whether they've already moved or not.
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  • Am I crazy, or can you no longer move/zoom the map and click on creatures when spectating matches? I can rotate the map, but that's it.
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    Kahangriel
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  • worto03 wrote:
    Kahangriel wrote:Am I crazy, or can you no longer move/zoom the map and click on creatures when spectating matches? I can rotate the map, but that's it.


    works OK for me using the client, I can zoom and click on stuff :?:


    And now it's working fine for me as well. I don't know, guess I really was crazy. :P
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  • Kahangriel wrote:By the way, is there a way to tell which creatures you can still move? Before you could tell by the circles around the creatures, but now they all look the same to me, whether they've already moved or not.


    the spinny glow thing moves faster for creatures you haven't moved yet.
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    Ped209
     
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  • A feature request, which has been requested before, is some means in the UI to cycle through creatures which still have actions (moves/attacks/casting) remaining but unused.
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  • Ped209 wrote:the spinny glow thing moves faster for creatures you haven't moved yet.


    Well spotted. :)
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    Who's the man who's plumb insane?
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  • I would also like there to be a way to cycle through your creatures that still have actions remaining.
    Fiat lux

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