Over the Hollow Hill - Height 3 Hex

Report any bugs you find here. Include the steps for reproducing it if you can, and the version number.
Sun Jan 29, 2017 9:58 am

  • There's one hex on the map that is inaccessable due to being height 3, but with only height 1 hexes adjacent to it.
    It's the one behind player 6's starting
    position.
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    Chief tentacle arranger in The Guild of the Cephalopods .
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    SpiteAndMalice
     
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  • Certainly there are maps which are designed that way.

    In this case I don't believe that it is a design choice however. Hence why I'm reporting it.

    Have you seen the map in question?
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    Chief tentacle arranger in The Guild of the Cephalopods .
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    SpiteAndMalice
     
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  • Accessible H3 hexes should not IMO exist
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    RafiRomero
     
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  • RafiRomero wrote:Accessible H3 hexes should not IMO exist


    That's a debate in itself, but here I think the hex in question isn't H3 through design choice, rather it's been set to H3 in error, when the intention will have been to set it as H2.
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    SpiteAndMalice
     
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  • This is the hex in question:

    Isolated H3 Hex.png


    In this instance you can see that there is a mana sprite appearing on the hex. This is sprite is the only one to appear on the map, and it's inaccessible unless you teleport onto the height 3 hex, that in itself is a honey trap, as unless you have a 2nd teleport you'll be stuck for the rest of the game.
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