Law mode damage indicator

Report any bugs you find here. Include the steps for reproducing it if you can, and the version number.
Tue Aug 15, 2017 12:15 pm

  • in law mode, you can no longer see how many damage the enemi creature will do when you select them.
    ish
     
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Tue Aug 15, 2017 12:45 pm

  • Thanks for reporting this, I've added it to our bugs database.
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    CGR
    SNAPSHOT DEV
     
    Posts: 228
    Joined: Tue Mar 10, 2015 11:26 am
    Location: Seascale, Cumbria, UK

Thu Aug 24, 2017 5:36 am

  • Just noticed this also. I was testing some stuff in law mode.. the UI for measuring attacks is messed up (faulty damage indicators for attacks - both for and against you). The mouse clicks are simply not bringing up the required info like it used to.
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    Mazy
     
    Posts: 1726
    Joined: Mon Oct 06, 2014 8:24 pm
    Location: UK

Mon Sep 18, 2017 9:17 am

  • Can you post a screenshot, Mazy?
    I can see the law-mode damage indicator being absent, it'd be good to have a screenshot of this other problem.
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    CGR
    SNAPSHOT DEV
     
    Posts: 228
    Joined: Tue Mar 10, 2015 11:26 am
    Location: Seascale, Cumbria, UK

Mon Sep 18, 2017 3:25 pm

  • I think we are talking about the same thing.. law mode damage indicators are not appearing during the moments they used to (pre-update).

    I think it's just a case of them being out of action when it's not the players actual turn.. where as, pre-update, clicking on enemies used to show how much damage they could/would do.

    One of the best ways of seeing this in action is to spectate a law mode game and try clicking on various units, the damage indicators only appear under certain circumstances.
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    Mazy
     
    Posts: 1726
    Joined: Mon Oct 06, 2014 8:24 pm
    Location: UK



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