[1.13] Outcome Effect CreatureAlly For…next limit too low

Report any bugs you find here. Include the steps for reproducing it if you can, and the version number.
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Farious
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[1.13] Outcome Effect CreatureAlly For…next limit too low

Post by Farious » Sat Aug 26, 2017 3:41 pm

The Outcome Effect CreatureAlly only ever names up to 2 Mercs so if you give 6 only the Mercs in slots 1 & 2 get named whilst Mercs in slots 3-6 remain unnamed. Would be grand if someone could look at it.

Thanks,
Farious

Edit: meant 2 Mercs

anjovi
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Re: [1.13] Outcome Effect CreatureAlly For…next limit too lo

Post by anjovi » Mon Aug 28, 2017 1:16 am

would be a nice fix, as differentiating squads that realm designers give you would be nice.
Side note: Does this mean your working on a realm Farious? rockin!

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Farious
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Re: [1.13] Outcome Effect CreatureAlly For…next limit too lo

Post by Farious » Mon Aug 28, 2017 8:54 pm

anjovi wrote:would be a nice fix, as differentiating squads that realm designers give you would be nice.
Side note: Does this mean your working on a realm Farious? rockin!
I've reported the bug before but thought it would be an opportune time to report it again. As for Realms, thanks for the complement, appreciated, & yeah, I've got a number in production but some are halted due to limitations in the editor (eg Candle & the Mask really needs a Mission Log), but most I simply haven't had time to complete due to my other commitments.

Farious

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