Creatures prevail

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celwulf
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Creatures prevail

Post by celwulf » Fri Sep 29, 2017 6:23 pm

I witnessed signs of life after death, and I was not the only one. Bejebus saw it. Baldr saw it. And Baldr was dead! These remnants remained for many turns, in fact, they are still there right now. And my goblin was so shocked regarding this possibility that he could not move.
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No One is God, but Many Humanyti | Baldrnox Unighted | Order of Baldrlux

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NoWorries
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Re: Creatures prevail

Post by NoWorries » Fri Sep 29, 2017 6:28 pm

It's to be expected. Purporting to strike down a god has its consequences.
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    NoWorries plays as Baldr, God of Wonder & Progress | Compete together with Baldr in the Order of Baldrlux

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bejebus
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Re: Creatures prevail

Post by bejebus » Sat Sep 30, 2017 7:53 am

Game Id is 1015279

Creatures were still there when I played my last turn

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RafiRomero
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Re: Creatures prevail

Post by RafiRomero » Sat Sep 30, 2017 12:00 pm

So here in a ranked classic law game, all of Baldr's creatures persisted after his death?
Was this live or asynch?
How did Baldr die?
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celwulf
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Joined: Fri Jan 13, 2017 9:01 pm

Re: Creatures prevail

Post by celwulf » Sat Sep 30, 2017 9:47 pm

RafiRomero wrote:So here in a ranked classic law game, all of Baldr's creatures persisted after his death?
Yep
RafiRomero wrote:Was this live or asynch?
Async
RafiRomero wrote:How did Baldr die?
Pushy Air Elemental
No One is God, but Many Humanyti | Baldrnox Unighted | Order of Baldrlux

anjovi
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Re: Creatures prevail

Post by anjovi » Sun Oct 01, 2017 7:08 pm

yeah, this has been going on for awhile now.

I remember this specifically happening with the air push death.
Simply, when the air elemental pushes an opponent off the map, there is a chance that their creatures will stay on the board, unmovable, unattackable (becoming obstacles)

Perhaps it has some kind of network correlation as it happened to me in realms mode when i invited an ally. I can't recall it happening when fighting an AI 1 on 1 (or 2 on 1 if palace battle)

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