Something is wrong with MANA VITATIS

Report any bugs you find here. Include the steps for reproducing it if you can, and the version number.
Sun Oct 01, 2017 7:55 pm

  • I have Mana Vitatis equipped but it's not acting correctly

    At the start of the game before anything has been cast at all it says I can activate it for 3 mana?

    Also it seems to be acting like the talisman that increases with the amount of living creatures on the board?

    I can't get a very good screen shot but this is right at the start of a realm battle before anything has been cast
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    worto03
     
    Posts: 1340
    Joined: Sun Jan 19, 2014 10:42 pm
    Location: LE9, UK


  • Hi,

    Thanks for reporting this.
    This is actually a bug that was introduced during localization. All but one of the talisman descriptions ("Mana pionts are generated...") are currently swapped around.
    "Mana Vitatis" actually gives points for living creatures on the board. You're seeing the points for two living wizards at the start of the game, I think.

    This has already been fixed, but the fix won't appear until the next update.

    The correct (sortable by "talisman type") talisman effects are here:
    http://chaosreborn.wikia.com/wiki/Talismans
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    CGR
    SNAPSHOT DEV
     
    Posts: 239
    Joined: Tue Mar 10, 2015 11:26 am
    Location: Seascale, Cumbria, UK



  • An "fixes" update is planned this week.
    It would have been in beta on Steam tomorrow, except that the thing where enemy damage isn't shown any more in law mode is proving a tough nut to crack.
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    RafiRomero
     
    Posts: 1242
    Joined: Sat Apr 05, 2014 11:36 am
    Location: Cumbria, UK




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