Something is wrong with MANA VITATIS

Report any bugs you find here. Include the steps for reproducing it if you can, and the version number.
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worto03
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Something is wrong with MANA VITATIS

Post by worto03 » Sun Oct 01, 2017 7:55 pm

I have Mana Vitatis equipped but it's not acting correctly

At the start of the game before anything has been cast at all it says I can activate it for 3 mana?

Also it seems to be acting like the talisman that increases with the amount of living creatures on the board?

I can't get a very good screen shot but this is right at the start of a realm battle before anything has been cast
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CGR
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Re: Something is wrong with MANA VITATIS

Post by CGR » Mon Oct 02, 2017 9:04 am

Hi,

Thanks for reporting this.
This is actually a bug that was introduced during localization. All but one of the talisman descriptions ("Mana pionts are generated...") are currently swapped around.
"Mana Vitatis" actually gives points for living creatures on the board. You're seeing the points for two living wizards at the start of the game, I think.

This has already been fixed, but the fix won't appear until the next update.

The correct (sortable by "talisman type") talisman effects are here:
http://chaosreborn.wikia.com/wiki/Talismans

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worto03
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Re: Something is wrong with MANA VITATIS

Post by worto03 » Mon Oct 02, 2017 5:19 pm

Ah OK - makes sense now then - any idea on timelines for the next update, I know you probably can't be precise but are we talking days\weeks or months?

Cheers.

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RafiRomero
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Re: Something is wrong with MANA VITATIS

Post by RafiRomero » Mon Oct 02, 2017 6:10 pm

An "fixes" update is planned this week.
It would have been in beta on Steam tomorrow, except that the thing where enemy damage isn't shown any more in law mode is proving a tough nut to crack.
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worto03
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Re: Something is wrong with MANA VITATIS

Post by worto03 » Tue Oct 03, 2017 8:17 am

Oh brill - great work & thanks for the info.

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